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Homepress-releaseAstral Ascent leaves Early Access on November 14th

Astral Ascent leaves Early Access on November 14th

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resourceGames Press]

Angoulême, France – October 16th, 2023. French indie studioHibernian Workshophas today announced thatAstral Ascentwill be officially released onNovember 14th, 2023for PC/Mac/Linuxvia Steam, and forPS5/PS4 (PlayStation Store), and Nintendo Switch (eShop). The challenging rogue-lite has been in Early Access since April last year and will receive its 1.0 update with new content and community-requested additions and improvements.The 1.0 update addsthree new Zodiac bosses to face, includinga final boss with two challenging phases, and amain soundtrack themeby composerDale North(River City Girls, Wizard of Legend), and singerEmi Evans(Nier). The launch will also include the complete soundtrack with orchestrated songs, and full voice-over in English.

New players will also find afully reworked tutorial, as well as hundreds of small bug fixes and improvements. The game now also features17 fully animated and narrated endings, and a new opening cinematic.Astral Ascentis one of themost beloved roguelite indie gameson Steam right now,with over 1,000 “Very Positive” reviews.Players can choose amongst four unique heroes able to use dozens of spells to define their own playstyle and fight against the 12 powerful Zodiacs across the four hand-crafted pixel art worlds.The 1.0 update for Astral Ascent will be releasedonNovember 14th, 2023forPC/Mac/Linuxvia Steam, and PS5/PS4, and Nintendo Switch.Players canwishlist the game on Steam, PlayStation Storeand Nintendo eShop. For more information, please visit theAstral Ascentofficial website, follow@hibernianwson Twitter, or join the official Discord channelhere.

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About Hibernian Workshop

Hibernian Workshop is a French independent game studio based in Angoulême, in the South West of France. The studio is formed of self-taught game developers and artists that were able to turn their passion into their profession thanks to the support of their community through the Dark Devotion Kickstarter campaign.

The success of Dark Devotion, allowed the studio to grow and add great talents to the small independent outfit. The studio is set-up for the whole team to work from home, giving more freedom for everyone to adapt their working hours to their lifestyle, knowing that the projects are organised to be crunch-free.

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