Seven of the 50 employees laid off by BioWare are suing their former employer. The ex-staffersclaim the Edmonton studio has refused to pay adequate severance to those affected by the late August reductions.
According to the press release, Alberta Court law requires companies to give a month of severance pay per year of service when terminating an employee without cause. The employees have an average of 14 years at BioWare, whoseseverance was dubbed”significantly less”than the required amount.
With the studio allegedly refusing to increase its amounts, the employees are taking the Mass Effect and Dragon Age developer to court for the “unreasonably poor treatment.”
R. Alex Kennedy, providing counsel for the employees, wrote that BioWare “attempted to reduce its obligation to these employees well below what courts typically award. […] Their termination without causeen masse like this calls for a response.
Citing the mass industry layoffs and NDAs preventing them from showing their work onDragon Age:Dreadwolf,one plaintiff said the ex-employees were “struggling to understand why BioWare is shortchanging us in this challenging time.”
BioWare’s recent (and complicated) history
At the initial time of those layoffs, BioWare general manager Gary McKay would reorient the studio towards its upcoming single-player projects,Dreadwolfand the fifth Mass Effect game.
Weeks before that, BioWare Austin shifted control of itsStar Wars:The Old RepublicMMO over to Broadsword. With that transition now complete, the Austin studio is assisting with both single-player titles.
Dragon Age:Dreadwolfhas been teased and semi-announced on and off over the last several years. The last installment in the series was 2014’sDragon Age:Inquisition.
Whenever Dreadwolfreleases, it’s expected to be BioWare’s first full release afterAnthem,which will turn five years old in February 2024.